- Summer Has Not Ended Yet
'Summer' Hasn't Ended Yet
Summer hasn't ended yet, at least this is what I am told. Nearly 2 months ago Invision Gaming released a 'Summer' coupon code to everyone, new purchasers or current clients to offer you a whopping 10% discount on all purchases or re[..]
- Garrys Mod Game Server Addons
Game Servers for GMod - Addons
I have given the chance to users who currently have active GMod hosting packages to request addons to be loaded onto the control panel, so that you may quickly install new mods to your game server right away without the need to load them up to FTP.
[..] - Game Server Coupon
Game Server Coupon
To ring in what I am sure will be another HOT summer, Invision Gaming would like to offer everyone the opportunity to receive 10% discount on all hosting services. This HOT offer will stay open for one month so be sure to order within that time for the added bonus of 10[..]
- GMod Game Servers
GMod Game Servers
If you are looking for a game server for Garrys Mod GMod 10 you can purchase one through our shopping cart system. You can select the game server slot size for your GMod server and have your server up and running with your own custom environment on the same day that you [..]


- America's Army (No Honour)
- Call of Duty
- Call of Duty 2
- Call of Duty 4
- Call of Duty: United Offensive
- Counter Strike: 1.6
- Counter Strike: Condition Zero
- Counter Strike: Source Tick 100
- Counter Strike: Source Tick 66
- Counter Strike: Source Tick 75
- Day of Defeat
- Day of Defeat: Source Tick 100
- Day of Defeat: Source Tick 66
- Day of Defeat: Source Tick 75
- Enemy Territory Quake Wars
- Far Cry
- FSHost
- Garrys GMod 10
- Halo
- HL2: Deathmatch
- HL2: Dystopia
- HL2: Goldeneye Source
- Insurgency
- Medal of Honor Allied Assault
- Medal of Honor Pacific Assault
- Quake 3
- SWAT 4
- Team Fortress 2
- Unreal Tournament 2004
- Wolfenstein: Enemy Territory
RCON Commands
RCON, or Remote Console, is a way of allowing an administrator to interface directly to their server and send commands straight to the command line that drives the game server. RCON is used by many games and not just counter strike source although the commands that each will accept are different from game to game.
To first send the commands you need to log in which is achieved by
rcon_password "mypassword"
You can then type any of the commands below
| Task | Syntax | Description |
| RCON Login | rcon_password yourpassword | Login to rcon with your rcon password to gain access to all the rcon commands. |
| Change Level | changelevel map_name | This command allows you to change the map. |
| Users list | status | Lists the current players names with PlayerID, Name, Steamid and ip address. |
| Kick Player Name | kick name | If you need to kick a player replace name with the players name. |
| Kick Player ID | kick STEAM_0:0:123456 | If you need to kick a player replace number with the players number. |
| Ban Player ID | banid time STEAM_0:0:123456> | If you need to ban a player replace time with the amount of time you would like to ban them. Enter 0 for a perma-ban. |
| Server Password | sv_password password | To password protect the server replace password with the games password. |
| Restart Game | mp_restartgame time | Resart the game, both teams scores are reset as is money. replace time with a value in seconds up to 10. |
| Frienly Fire | mp_friendlyfire number | Replace number with 1 to turn friendly fire on or 0 to turn it off. |
| Chase Cam | mp_forcechasecam number | Replace number with 1 to force chase cam mode or 0 to disable it. |
| Round Limit | mp_roundlimit number | Replace number with the amount of rounds before the level changes. |
| Round Time | mp_roundtime number | Replace number with a time in minutes - normally 5 (3-15 allowed). |
| Time Limit | mp_timelimit number | Replace number with the time in minutes for each map - 0 = no time limit. |
| Say something though server | say text | Sends a message from the server admin to the screen which all players can read. replace text with the message. |
| Color Message | cm_say @@r text | Sends a color message to the centre of the screen. replace r which is red with g for green y for yellow etc. replace text with the message. |
| Restart Server | quit | Restarts your server |
| Staring Money | mp_startmoney x | This integer value controls the amount that players start with at the beginning of a new map or when they join a server. 800 is the default and the minimum value, while 16000 is the maximum. |
| Deatailed Log | mp_logdetail x | Use this bitwise svar to control the depth of your logs. Be warned, these options can eat away hard drive space and CPU cycles. Use 0, the default, to log no attacks, 1 to log enemy attacks, 2 to log teammate attacks, and 3 to log both. |
| Player ID | mp_playerid x | This variable controls what players see when they put their crosshair over an enemy, a hostage, or a teammate. At 0 (the default), the player see's all popups with team colors. At 1, the player sees their teammates and hostages, with team colors. At 2, players see no popups. |
| Fading | mp_fadetoblack x | This is also to combat ghosting, but is more harsh. 0 will have no affect on the game, while 1 will disable chasecam and any sort of death cam at all. The client's screen fades to black instantly after death. One boon of this setting is that corpses stay around for the entire round. Useful for clan matches. |
| Buying Time | mp_buytime x | A floating point (decimal) value to determine the buy time in minutes. E.g., '1.25' equals one minute and fifteen seconds of buy time (this is not the pause, but the time where it is legal to purchase stuff). The minimum value is 0.25 and there is no maximum. |
| Win Limit | mp_winlimit x | This, of course, is an integer (whole number). When a team reaches this amount of wins (before the timelimit or the roundlimit is reached), it has won the map. 0, or disabled, is the default. |
| Spectators | allow_spectators x | Setting to 1 will allow spectators, while 0 will disallow them. These are non-playing spectators, not dead people. |
| Team Killer Banning | Team Killer Banning | This variable is defaulted to 1. Toggles automatic team-killer banning and kicking of idle clients - Setting of 1 = 'on', and 0 = 'off'. |
| Team Balancing | mp_autoteambalance x | This variable is defaulted to 1. Toggles the forcing of clients to join teams to make it balanced - Setting of 1 = 'on', and 0 = 'off'. |
| Bomb Timer | mp_c4timer x | This variable is defaulted to 45. Sets the amount of time in between C4 placement and its explosion - ranges between 15 and 90 seconds. |
| Use Flashlights | mp_flashlight x | This variable is defaulted to 1. Toggles the use of flashlights by clients - Setting of 1 = 'on', and 0 = 'off'. |
| Hear Footsteps | mp_footsteps x | This variable is defaulted to 1. Toggles footstep sounds - Setting of 1 = 'on', and 0 = 'off'. |
| Freeze Players For Buying | mp_freezetime x | This variable is defaulted to 6. Sets the amount of "freeze" time at the beginning of each round to buy weapons and equipment - Use a setting of '0' to disable. |
| Hostage Kill Kicking | mp_hostagepenalty x | This variable is defaulted to 0, or disabled. Sets the number of hostages a player can kill before they are booted from the server. |
| Number of more players on team can have over another | mp_limitteams x | This variable is defaulted to 2. Sets the maximum number of players that one team can have more than the other team - Use a setting of '0' to completely disable the team limiting. |
| Log Chat Messages | mp_logmessages x | This variable is defaulted to 1. Toggles logging of chat messages in the log files - Setting of 1 = 'on', and 0 = 'off'. |
| Map Vote Ration | Map Vote Ration | This variable is defaulted to 0.6. Set the ratio of players required to vote on the same map before a map will change. The default is 0.6 , which means that 60% of the players on a server must vote on the same map in order for the server to change to that map. The range is 0.0-1.0. |
| Kick Vote Ration | mp_kickpercent x | This variable is defaulted to 0.66. Set the ratio of players on someone's team required to vote to kick the "someone." The default is 0.66, which means that 66% (2/3rds) of the players on his team must vote him off in order for him to be kicked. The range is 0.0-1.0. |
| Team Kill Punishing | mp_tkpunish x | This variable is defaulted to 1. Toggles the forcing of a player to sit out the next round if he has just killed a teammate - Setting of 1 = 'on', and 0 = 'off'. |
| Related Links | |
|---|---|
| Adding CSS Maps To Server | |
| Game Servers Popularity Part 1 | |
| Game Servers Popularity Part 2 | |
| How To CSS Binds |











